![]() ![]() The average revenue per download is $4.10. Roblox has been downloaded 383 million times across iOS and Android since it first released on mobile. This rose a further 34% in April to $93.2 million. March saw a 28% rise over February, with spending increasing to $69.8 million. May was the third consecutive month to see significant gains for Roblox this year, boosted in no small part by the COVID-19 pandemic and related lockdown measures. The mobile insights firm also revealed that May 2020 was the mobile title's most lucrative month ever in terms of revenue, with players spending $102.9 million. ![]() The UK only accounts for 8.4% at $132.8 million. A private message is associated with this bug report. Intel i7 2.50 GHz, 16.0 GB, NVIDIA GeForce GTX 1160. Roblox almost never fully launches, and place teleports crash the Player. Interestingly, a full $1 billion of player spending so far originates from the US, which accounts for 66.3% of Roblox's revenue. Roblox Player should consistently launch, and teleporting to connected places should not crash the Player. More than 75% of Roblox's total mobile revenue, $1.2 billion, was generated through iOS, while Android players have only spent $389.2 million. That's according to the latest Sensor Tower estimates, which reports the game passed this milestone just seven months after reaching $1 billion in player spending. ![]() Players have spent more than $1.5 billion to date on the mobile version of online creation game Roblox. ![]()
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